The best subreddits to launch an indie game in 2026
Updated
Indie game subreddits split into feedback communities and player-discovery communities — post to the wrong one and it gets removed, not ignored.
The best subreddits to launch an indie game are r/IndieGaming (246k members) and r/IndieGames (109k) for player discovery, r/IndieDev (99k) and r/PlayMyGame (62k) for playtesters, and r/DestroyMyGame (5k) if you want real, sometimes-blunt feedback before you launch anywhere else.
“A place for indie devs and gamers to share anything. Super casual community and very open.”
— r/IndieDev description (via Mike Young)
By purpose
| Subreddit | Members | Best for |
|---|---|---|
| r/IndieGaming | 246k | Player-side discovery; screenshots and trailers welcome |
| r/IndieGames | 109k | Similar to above; broader discovery audience |
| r/IndieDev | 99k | Casual dev-and-player mix; open to sharing anything |
| r/PlayMyGame | 62k | Explicitly for 'play my thing and tell me what you think' |
| r/DestroyMyGame | 5k | Blunt, real feedback before you launch elsewhere |
| r/gamedev | 577k | Questions and process — not a showcase venue |
r/gamedev is the biggest of the bunch at 577k members but it's built for process questions, not launches — a promotional post there reads as spam. Save it for genuine dev questions and use the showcase subreddits above for the actual launch.
Build account history before you post
- Build roughly 30 days of account history before your first post in any gaming subreddit.
- Comment genuinely on at least 10 threads first — strict mods auto-filter accounts with zero comment history.
- Read each subreddit's sidebar rules before posting — links, self-promo tolerance and account-age minimums vary sub to sub.
Mapping the right mix is the hard part
Different subreddits want different things from the same launch — feedback here, a trailer there, a playtest link somewhere else. LaunchEngine maps the specific communities that fit your game and drafts a compliant post for each. It never auto-posts — you review and submit. Mapping your launch is free.
Map your launch across all of these — free
Paste your product URL and LaunchEngine finds the directories, subreddits and communities worth your specific launch, drafts a post for each, and pre-fills the forms. No auto-posting, no bans.
Map my launchSources
Frequently asked
- What is the biggest subreddit for indie games?
- r/gamedev is the largest at 577k members, but it's built for development questions and process discussion, not launches — a promotional post there is treated as spam. For an actual launch, r/IndieGaming (246k) and r/IndieGames (109k) are the largest showcase-friendly communities.
- Where can I get honest feedback on my indie game before launching?
- r/DestroyMyGame is built specifically for blunt, real feedback, and r/PlayMyGame is for getting people to actually try it and react. Both are smaller than the discovery subreddits, which is part of why the feedback is more genuine.
- How much account history do I need before posting an indie game?
- Aim for roughly 30 days of account age and at least 10 genuine comments in gaming subreddits first. Strict subreddits auto-filter posts from accounts with zero comment history before a human moderator even sees them.